3D Painting on Scanned Surfaces
Maneesh Agrawala, Andrew Beers, Mac Levoy
Abstract
We present an intuitive interface for painting on unparameterized three-dimensional polygon meshes using a 6D Polhemus space tracker as an input device. Given a physical object we first acquire its surface geometry using a Cyberware scanner. We then treat the sensor of the space tracker as a paintbrush. As we move the sensor over the surface of the physical object we color the corresponding locations on the scanned mesh. The physical object provides a natural force-feedback guide for painting on the mesh, making it intuitive and easy to accurately place color on the mesh.
Research Paper
3D Painting on Scanned Surfaces
Symposium on Interactive 3D Graphics 1995, April 1995. pp. 145-150.