Painting With Texture

Lincoln Ritter, Wilmot Li, Maneesh Agrawala, Brian Curless, David Salesin

Abstract

We present an interactive texture painting system that allows the user to author digital images by painting with a palette of input textures. At the core of our system is an interactive texture synthesis algorithm that generates textures with natural-looking boundary effects and alpha information as the user paints. Furthermore, we describe an intuitive layered painting model that allows strokes of texture to be merged, intersected and overlapped while maintaining the appropriate boundaries between texture regions. We demonstrate the utility and expressiveness of our system by painting several images using textures that exhibit a range of different boundary effects.

Our texture painting system allows users to paint images using a small palette of textures. The system is able to handle boundaries between textures better than previous texture synthesis-based texture painting systems.

Research Paper

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Painting With Texture
Eurographics Symposium on Rendering 2006, June 2006.